Show HN: Chess of Minds, a chess game where every piece is an AI agent
Category: ai-ml
Tags: ai-agents, chess, multi-agent-simulation, claude-api, game-experiment
Score: 6.7/10 (Innovation: 8, Technical: 7, Documentation: 4, Utility: 5)
Chess of Minds reimagines chess by assigning each piece type (pawn, knight, etc.) to a separate AI agent with distinct personality and voice, creating a collaborative/argumentative decision-making process. It's interesting because it transforms a deterministic game into a multi-agent simulation where strategy emerges from negotiation rather than single-player calculation, using Claude Code sessions to handle AI interactions without requiring user API keys.
Target audience: ai-enthusiasts, game-developers, researchers, chess-players
Repository: https://chessminds.fun
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