Show HN: Game Server Backend – backend services for multiplayer games
Category: infrastructure
Tags: game-backend, leaderboard, multiplayer
Score: 5.0/10 (Innovation: 4, Technical: 5, Documentation: 5, Utility: 6)
A backend-as-a-service for multiplayer games providing leaderboards, authentication, and player management across Unity, Godot, Roblox, and web clients. It uses a simple API-first approach with SDKs in multiple languages, making it easy for indie game developers to add competitive features without managing servers.
Target audience: backend devs, game developers
Repository: https://gsb.supercraft.host/
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