Show HN: Soft Body Jiggle Physics
Category: library
Tags: physics, soft-body, webgl, simulation, real-time
Score: 6.5/10 (Innovation: 6, Technical: 7, Documentation: 8, Utility: 5)
A reference implementation for real-time soft body jiggle physics using weight-painted UV maps and damped spring bones. It provides a portable physics engine separated from rendering, with a WebGL demo showcasing deformations on various geometries. Interesting for its clean architectural separation and detailed documentation of the standard.
Target audience: game developers, graphics engineers, simulation developers
Repository: https://github.com/xloveee/jiggle-physics ยท JavaScript
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